![]() ![]() The mission is completed upon the destruction of all Crimson aircraft. I highly recommend playing the game with a controller, because it is very common for you to be pushing several inputs at the same time (throttle, pitch, yaw, guns, and missiles), and if your keyboard cant handle that many simultaneous inputs at once, you will be gimped in what you can do. ![]() Oddly, the VX-23's cannon port cannot be seen opening up when firing the internal gun. The resulting layout is also similar to the Chengdu J-20 and early KAI KF-X designs. Like previous encounters, Crimson is comprised of four VX-23s and four Sk.37 Decimator-B, and will use the AOA Limiter liberally to evade missiles. The VX-23 is based on the Lockheed Martin F-22 Raptor combined with the design and name of the Northrop YF-23. This initial opposition is small.įollowing the destruction of all targets, Crimson Team will enter the area, and become the primary objective. But this game developed by 3 people on a 100k budget couldn't afford licensing so no planes use their real-world names and some have small appearance changes to make them legally distinct. The player is first tasked with clearing the area of enemies. You have the VX-23 which is basically a Raptor with added canards like a J-20. With the Cascadian Independence Force desiring a base on the ruins of Prospero in order to launch an assault on Presidia, Hitman Team is sent in to clean the airspace, leading to a final confrontation with Crimson Team. Return is the eighteenth mission of Project Wingman. ![]()
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